Old Crow Computer Pilot Guide

MSN Combat Flight Sim

This great Old Crow image is available from www.simviation.com . You can find the skin for download by entering their site and selecting Military, then Combat FS. The Old Crow image is available there. The image was made by Chris Lampard, Marius Helmholz and Mitch Harden. Thanks guys! The P-51D image above is made from the Scandinavian Historic Flight aircraft restored by Anders Saether. That is the SHF emblem on the fuselage. The black and white stripes on the upper wing surfaces were not on the WWII Old Crow, nor was the antenna running from the rudder to the tail. This is a great site! They have so much available it is incredible. Enjoy their downloads and say thanks for a great job! They supply detailed instructions for downloading and installing their skins. These downloads are free. Thanks to Pete Daly of Simviation for allowing us to provide links directly to their site.

Glamorous Glen III skin sent in by Bob Reiter.

Special Download for CFSII of Old Crow by Dana Anderson

This beautiful skin for CFSII was developed by Dana Anderson. With his permission, we offer it as a download for your use. Click here to download the necessary files. The file is compressed. 

There are some interesting modifications available for CFSII. Most interesting is a modification called Double Trouble. With permission from Derek Davis at Computer Pilot Magazine, we present his article on Double Trouble:

Mustang versus Fw190

An add-on for CFS2 and FS2002

By Derek ‘Baron’ Davis

The P-51 Mustang

American P-51’s destroyed 4,950 enemy aircraft in Europe making them the highest scoring U.S. fighter during World War II. Mustangs were known for their beauty, agility, and air superiority and could be used in multi-role capacities with rockets, bombs and long range drop tanks.

The Focke-Wulf Fw190

First reported in action in September 1941, the Fw190 was one of the most formidable weapons of the Luftwaffe and outclassed many fighters of the period with its initial release. Used both as a fighter and a bomber, it was well armed and armoured and had a very good all-round performance.

Marketed originally as a downloadable add-on that could be purchased from the developer’s web site, Flight 1, and originally called “Double Trouble”, this particular release, has now been published by Just Flight under the title of Mustang versus Fw190. However, for all intents and purposes, they are one and the same product. In fact the heritage of this add-on reveals itself from the opening menu splash screen, where the title shown is “Double Trouble”. However, that aside, the essential premise of the add-on is to pit these two formidable aircraft against each other in 18 custom-made missions. You can choose from either nine Mustang or nine Fw190 missions

Main Features

That apart, what of the product itself, how does it measure up when compared to other add-ons?

Well, here are the main product features. Firstly we have “Combat Clouds”. As part of the installation in CFS2, Combat Clouds will allow you to switch between the default clouds and an enhanced set, which provide improved appearance when flying in CFS2. Next we have custom-made menu screens reflecting the subject matter of the sim rather than the original Pacific-type illustrations. And finally we have Flight 1’s trade mark feature - Text-O-Matic. Included in their other products such as Greatest Airliners: 737-400 and Piper Archer II, this neat little program allows the user to apply new versions of the P-51 and Fw190 in color schemes of their own choice or to load in schemes created by others. This feature takes user-created texture templates or “skins” and allows you to quickly assign them to the P-51 or Fw 190. You can also use the included “Base Template” to create new paint schemes in programs like “Paint Shop Pro and Adobe Photoshop.
In fact downloadable markings are available from Flight 1’s web site at the following address:
This feature more than any other will guarantee the longevity of this product.

The included manual offers good general dogfighting advice, but perhaps it would have been more useful to offer hints and tips on how to get the best out of each aircraft.

The bulk of the manual is taken up by a reprint of a WWII gunnery manual entitled:
“Gunnery Approaches”.  Consisting of text, illustrations and diagrams, this reprint is an entertaining instruction tool that offers some insight into how pilots were to approach a potential target in terms of angles, height and speed. To convey the flavor of the manual, here some quotes from the Gunnery Section:

“You must master every combat manoeuvre – be sure and deadly with every type of gunnery approach, if you are going to be around to wear the victory medal when the war is over.”

“You are probably tired of hearing that in order to be an outstanding fighter pilot, you must practice, practice and practice some more. That is the only way you can get to be better than your opponents, and you can’t afford to be better than they in only one department of the game. You have to be better in every way.”

Mustang versus Fw190 – The Movie

So now that we know about the main features how does it look and play? Well, aircraft rendition is crisp, sharp and detailed. If we start with the inside, most instruments have been included in both aircraft with throttle controls being included as overlays. However, when compared with the photographs of the real thing I did notice a few inaccuracies on the Fw190 panel, but nothing too serious. Externally, these aircraft have been rendered in fine detail and include rivets, weathering, operating undercarriage suspension, sliding canopies and even a retracting footstep on the Fw190. .

When it comes to the missions these are fun but credible and help to convey the different roles that were undertaken by each aircraft. So for example, flying the Mustang will involve you undertaking scramble missions against incoming aircraft, attacking submarines with rockets and airfield strafing. Similarly, the Fw190 missions consist of airfield strafing, but major more on defensive missions, which includes the defence of cities, factories and airfields. In terms of handling characteristics both aircraft handle beautifully and in terms of flight modelling, both aircraft exhibit characteristics that seem to closely match documented reports in terms of relative speeds, roll and turn rates.

Mustang versus Fw190 – General comparisons

As I said earlier, what this add-on does lack is any hints and tips in making the most of your chosen mount, so in this section I will offer some insights into the pros and cons of the Mustang and Fw190. First impressions, as far as dogfighting is concerned is that it’s easier to get a kill if you are flying the Mustang. However, it’s not as easy as you might have first thought, for a number of reasons. To find out why, let’s compare the two aircraft in terms of performance.

In level flight, the Mustang is faster than the ‘190’. When it comes to turn circles, the Mustang and Fw190 are about the same, but the Mustang has the slight edge. In the climb the Fw190 has a slight edge. However, the Mustang is faster than the Fw190 in the dive, but when it comes to roll rates, the Fw190 is far superior. The ability to rotate a fighter around its longitudinal axis, was advantageous in evading an enemy’s attack, as it allowed quick entry into a dive or in changing direction.

Mustang versus Fw190 – Tactics:

In the following section I’ve provided hints and tips predominantly to help the Fw190 ‘driver’ because, as stated earlier, it is easier to get a kill in the Mustang.

On a more general note, when fighting in either aircraft I personally found it best to use the virtual cockpit to pan the view around, using the ‘hat’ switch on my joystick. Try not to rely too much on the padlock view as it is all too easy to get disorientated. Once your target is acquired, use two taps on the keyboard to zoom in closer to the gunsight and try to keep him in your forward view. If you lose sight of him, zoom out of the gunsight view and reacquire the target.

Both aircraft handle beautifully, but the ‘190’ is more prone to stalling, particularly at high speed.

More patience is needed, when flying the Fw190. So when you feel the stall coming on, ease the pressure off the stick and remember to use your flaps to delay the onset of the stall and also to tighten your turn. Also remember to reduce the throttle a little if you want to reduce your turn circle. However be watchful of your speed and try not to get too slow. If you find this occurring, disengage and regain your energy state. In addition, use the ‘190’s’ superior roll rate to change direction quickly, if you need to get out of trouble.

When it comes to flying the Fw190, adopting vertical manoeuvres neutralises any turning advantage that the Mustang has. Whenever possible, it is better to remain above the Mustang’s height at all times, so that the enemy is forced to make his attacks nose-high, fighting gravity and losing more airspeed. Once the Mustang’s energy is depleted, the Fw190 will have the initiative. For the energy fighter, the best defence is to gain altitude.

When it comes to flying a Mustang, it’s best to maintain your speed and try to gain a height advantage. In actual combat, initial speeds and altitudes were major factors in determining how one type would perform against another. So when flying a Mustang, turning and climbing flights should not be entered into with less than 200 m.p.h. on the clock. During the war the advised method of fighting German aircraft was not to engage them in a turning battle, but to dive and recover or hit and run. However, I found that when attacked, the Mustang’s best defence is to turn into the ‘190’. Once the turn is initiated, I tend to drop a couple of notches  flaps and play with the angles and throttle, more often than not eventually gaining on the ‘190’. If this fails, then dive, as this was the Mustang’s main advantage over its adversaries.

Your choice of approach in combat depends upon several things: The enemy’s numerical strength, the time, your position, and the existing tactical situation. All have a bearing upon the approach you select. Most important, however, is your recognition of the target – the knowledge of what you are up against in the way of the enemy’s speed, manoeuvrability, and firepower. By knowing the enemy’s strong points and his weak points, you can select the type of attack which will inflict the most damage on him with the least danger to yourself.

Mustang versus Fw190 is a surprisingly fun add-on to fly, and with the “Text-o-matic”

“skinning” feature, it is a product that simers can really get their teeth into. Recommended.


Mission Design: 85%
Documentation: 80%
Ease of Use: 90%

Value for money: 85%

Graphical Detail: 87%
OVERALL: 85.5%

Link to Product

Thanks Derek and Computer Pilot Magazine

If you have information about other 357th FG Mustang skins for download, please contact Jim Anderson at jimswa@juno.com , we would love to list any skins that are out there. We would like to encourage the building of more of these skins. It is wonderful to fly these aircraft in your own computer and online.

Useful links:



The images below were sent in by Bob Reiter. All are being flown in MSN CFS.

Green Old Crow

BK's Battle Buggy and Gash - Hound

Gash - Hound

The Future: CFSIII. Click here for a preview.

Interview with Bud Anderson at Microsoft/Studios CFS II